At least one: bridges you know exist before you know how many
Sometimes you know that a bridge is there without knowing yet whether it is single or double. That is still valuable: it fixes the connection, and it often finishes the island on the other end.
The idea
Pick one connection of an island. Add up the most the other connections could give. If that is less than the island’s number, the difference has to come from the connection you picked.
The well-known cases: a 3 with two neighbours, a 5 with three neighbours and a 7 with four. In each case every neighbour gets at least one bridge.
With a small neighbour
Small neighbours lower the maximum. Below, the 4 in C2 has three neighbours, but one of them is a 1 that can give only one bridge. The most it could get is 1 + 2 + 2 = 5, just one more than it needs. So leaving out the right or the lower connection would leave at most 3, not enough: both need at least one bridge.
How it fits with the rest
At least one is a softer version of every bridge counts: that one applies when the maximum exactly matches the number, this one when it is slightly more. In Plankway it is the first technique that is not purely "count and fill", which is why Monday puzzles hardly need it and Tuesday puzzles start to. After placing the single bridge, check its other end: with a 1 or a 2 there, that island may now be full.
Recent puzzles that needed this technique
- Plankway #24 · Sunday, 18 October 2026 · expert
- Plankway #23 · Saturday, 17 October 2026 · medium
- Plankway #22 · Friday, 16 October 2026 · medium
- Plankway #21 · Thursday, 15 October 2026 · medium
- Plankway #20 · Wednesday, 14 October 2026 · medium